School of Game Design
Degree Breakdown
The Bachelor of Fine Arts in Game Design (BFA) Degree
Students enrolled in the BFA program will complete 132 units, consisting of the following
components:
Undergraduate Program Learning Outcomes
| Major Required Courses |
36 units |
| Minor or By Advisement Courses |
42 units |
| Art Electives |
9 units |
| Liberal Arts |
45 units |
|
TOTAL
|
132 units
|
Students must earn a total of 132 semester units with an overall cumulative grade-point average
of at least 2.0 in order to receive their degree. A Petition to Graduate form must be filed by
students with the Student Services Office prior to their last semester if they are to be eligible
for graduation at the end of that semester. Students should contact their Student Advisor for
detailed information regarding the petition period and deadlines.
The Master of Fine Arts in Game Design (MFA) Degree
The Master of Fine Arts in Game Design is comprised of the following components:
Graduate Program Learning Outcomes
| Studio Courses |
27 units |
Directed Study
|
18 units |
| Academic Study |
12 units |
| Electives |
6 units |
|
TOTAL
|
63 units
|
Students enrolled in the Master of Fine Arts in Game Design program will earn a total of 63
semester units of graduate course work with an overall cumulative grade-point average of at least
2.0 in order to receive their degree. Students are also required to have a final review. A Petition
to Graduate form will be filed by students prior to their last semester if they are to be eligible
for graduation at the end of that semester. Students should contact their Student Advisor for
detailed information regarding the petition period and deadlines.
The Associate of Arts Degree (AA) Program
Students are required to satisfy the following requirements to receive an AA degree:
| Major Courses |
48 units * |
| Liberal Arts |
18 units * |
|
TOTAL
|
66 units
|
* Refer to each major for clarification
A minimum of 6 units must be taken in Art History. |
|