Jason Weesner
Curriculum Director
School of Game Development
Jason Weesner is a senior game designer with over 25 years of experience in the game industry. He’s a professional nerd who was raised on Dungeons & Dragons, pinball machines, Doctor Who, and Boy Scouts and somehow found a way to turn all of that into a career. Jason has worked on games like Sly Cooper, Pac-Man, Jurassic Park, and Tomb Raider, which have sold millions of copies and other games like Seablade and Ninja Golf, which you may find buried in a landfill in New Mexico.