Game Development (MA)
Game Development (MA)
The MA in Game Development program allows students to further their careers by synthesizing traditional art and design fundamentals with today’s groundbreaking technologies. Students prepare their career skill-set through hands-on prototyping of game mechanics and art creation, followed by creating a final project industry-quality portfolio.
MFAMaster of Arts (MA) Degree
Available Online & On Campus
Major Classes
Unit Requirements
Major Coursework | Units |
---|---|
Major Coursework | 33 |
Graduate Liberal Arts | 3 |
Total | 36 |
Degree Requirements
MA GAME DEVELOPMENT DEGREE REQUIREMENTS
- Successful completion of Final Portfolio Review.
- Minimum grade of C in all required 36 units.
- Minimum 2.0 cumulative GPA and the following Academic Study requirement:
1 Art Historical Awareness & Aesthetic Sensitivity course
Additional Information
Program Learning Outcomes
Graduate students will meet the following student performance criteria:
Visual Communication
- Critically evaluate the aesthetics, meaning and effect of imagery
- Use appropriate media to communicate ideas throughout the design process
Technology
- Demonstrate mastery of the tools and technology related to area of specialty
Critical Thinking and Problem Solving
- Research and generate workable solutions under a deadline
Professional Readiness
- Produce a cohesive portfolio or demo reel tailored to reflect career goals
Specialty Skills: Game & Level Design
- Communicate abstract game theory ideas using game design documents and 2D maps
- Create playable games with 3D technology
Specialty Skills: Character Modeling
- Translate visual research and reference to create, sculpt, model and texture in three dimensions that demonstrate a thorough understanding of human, zoological anatomy, and appropriate for the artistic style of the project
Specialty Skills: Environment Modeling
- Translate visual research and reference to create 3D environments in which models, texture and light demonstrate a thorough understanding of organic, architectural, and industrial form
Specialty Skills: Concept
- Follow an industry-standard process, from thumbnails through final render to generate concept designs
- Apply visual research to concept art
- Demonstrate an understanding of movement, proportion, and functionality of designs through effective orthographic or perspective drawings
Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:
- Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.
- Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.
- Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skillsrelevant to their field.
- Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.
- Use professional terminology to evaluate their work and work in the field.
- Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.
- Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design
- Engage with a variety of communities beyond the classroom through internship opportunities, study abroad programs, athletics, student interest clubs, and participation in collaborative, civic, and pro bono projects.
*Semester plans are subject to change at any time. Semester breakdowns displayed are suggested and additional options are available to help customize your educational experience. Speak to an admissions or student services representative for more information. Please see our catalog for more details at: https://catalog.academyart.edu